// 'Bomb & Defuse' gametype configuration file // This config will be executed each time the gametype is started // map rotation set g_maplist "cwBOMB1 emfrontyard emsummer emtown emwinter wfbomb1 wfbomb2 wfbomb3 wfbomb4 wfbomb5 wfbomb6 kukumene cocaine_b2" set g_map_pool "cwBOMB1 emfrontyard emsummer emtown emwinter wfbomb1 wfbomb2 wfbomb3 wfbomb4 wfbomb5 wfbomb6 kukumene cocaine_b2" set g_enforce_map_pool "1" set g_maprotation "1" // 0 = same map, 1 = in order, 2 = random // game settings set g_scorelimit "16" set g_timelimit "0" set g_bomb_roundlimit "15" set g_bomb_bombtimer "25" set g_bomb_roundtime "60" set g_bomb_countdown "4" // immobility time before each bomb round set g_warmup_timelimit "1" set g_match_extendedtime "5" set g_allow_falldamage "0" set g_allow_selfdamage "0" set g_allow_teamdamage "0" set g_allow_stun "0" set g_teams_maxplayers "0" set g_teams_allow_uneven "0" set g_countdown_time "5" // set g_maxtimeouts "3" // -1 = unlimited set g_challengers_queue "0" echo "ubomb.cfg executed"