// 'Rekt' gametype configuration file // This config will be executed each time the gametype is started // map rotation set g_maplist "wfda1 wfda2 wfda3 wfda4 wfda5 wfdm20 cwL2 cwM1 cwM2 cwM3 cwM4 jerms_da4 wca3 wfca1" set g_map_pool "wfda1 wfda2 wfda3 wfda4 wfda5 wfdm20 cwL2 cwM1 cwM2 cwM3 cwM4 jerms_da4 wca3 wfca1" set g_enforce_map_pool "1" set g_maprotation "0" // 0 = same map, 1 = in order, 2 = random // game settings set g_scorelimit "0" set g_timelimit "0" set g_warmup_timelimit "1" set g_match_extendedtime "0" set g_allow_falldamage "0" set g_allow_selfdamage "0" set g_allow_teamdamage "0" set g_allow_stun "1" set g_teams_maxplayers "0" set g_teams_allow_uneven "0" set g_countdown_time "3" // set g_maxtimeouts "-1" // -1 = unlimited set g_numbots "0" echo "rekt.cfg executed"