// 'Classic Freeze Tag' gametype configuration file // This config will be executed each time the gametype is started // Freeze Tag specific settings set ftag_allowPowerups "0" set ftag_powerupDrop "1" set g_noclass_inventory "gb mg rg gl rl pg lg eb cells shells grens rockets plasma lasers bolts bullets" set g_class_strong_ammo "1 75 20 20 40 125 180 15" // GB MG RG GL RL PG LG EB // map rotation set g_maplist "36dm4 cwM5 cwM7 Jihras kodex wfdm13 wfdm16 wfdm18 wfdm4 wfdm7 wfdm8 wfdm9" set g_map_pool "36dm4 actdm1 chiropteradm cwM4 cwM5 cwM7 Jihras kodex lazura lltdm1v350 partdm1 rip_beta wfctf1 wfctf2 wfctf3 wfctf4 wfctf5 wfdm13 wfdm16 wfdm18 wfdm4 wfdm7 wfdm8 wfdm9" set g_enforce_map_pool "1" set g_maprotation "1" // 0 = same map, 1 = in order, 2 = random // game settings set g_scorelimit "11" set g_timelimit "0" set g_warmup_enabled "1" set g_warmup_timelimit "1" set g_match_extendedtime "0" set g_allow_falldamage "1" set g_allow_selfdamage "1" set g_allow_teamdamage "0" set g_allow_stun "1" set g_teams_maxplayers "8" set g_teams_allow_uneven "0" set g_countdown_time "5" // set g_maxtimeouts "3" // -1 = unlimited set g_challengers_queue "0" echo "ft.cfg executed"